Was a lot of fun to work on this project with the fantastic Turtle Rock Studios team and all my teammates in BlackShamrock: Virtuos
On this environment I worked from a previous proxy model of the large greenhouse to work modularly and textured it using trim sheets made by team lead Pierre Bourgerie.
Thanks to our Art Director Mark Cronin and Team Lead Pierre Bourgerie for helping bringing this whole environment together with the rest of the team who all worked on bringing this section of the game together. (Kristiaan Renearts, Kyle Cheney, Harley Corke and Dave Lynham)
https://www.artstation.com/pierrebourgerie
https://www.artstation.com/markleejamescronin
https://www.artstation.com/kristiaanrenaerts
https://www.artstation.com/harley
https://www.artstation.com/dave_lynham