Website powered by

Pumpkin Boy

Happy Halloween Everyone!

I wanted to create something quick, fun and colorfull for Halloween, So I decided to model and texture this Pumpkin Boy which I based on Concept art by Seb Mesnard

Been wanting to do an outlined cartoon styled character for a while and thought this was a perfect chance to try it out.

Modelled in 3ds max
Textured with photoshop

Very happy to have this staff picked over on sketchfab

Very happy to have this staff picked over on sketchfab

Pumpkin Boy

Wireframe.
To Create the cartoon outline l duplicated the mesh, flip its normals and then used a Push modifier to increase the size of the outline I wanted. 
In sketchfab l set the scene to shadeless and make the material black and set to single sided.

Wireframe.
To Create the cartoon outline l duplicated the mesh, flip its normals and then used a Push modifier to increase the size of the outline I wanted.
In sketchfab l set the scene to shadeless and make the material black and set to single sided.

The setup within 3ds Max

The setup within 3ds Max